Vault of

Novem

Vault of Novum is a fun 2D single-player roguelike platformer for PC made with Unity. It has dungeon crawl gameplay with randomly created rooms full of jumping, fighting, traps, and puzzles. Players explore different areas and pick classes like Rogue, Warrior, or Technician. The game offers random bonuses to keep it fresh. It mixes platforming like Mario Bros, a cute style like Ori, and roguelike elements like Spelunky.

Meet Team Four Paws

The Making of Vault of Novem

  • It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.

  • It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.

  • It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.

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Concept Art

Demo Playthrough

This video details a playthrough of Vault of Novum. The game features dungeon crawl gameplay with custom designed rooms filled with platforming, combat, traps, and puzzles.

Vault of Novem OST

The sound design of Vault of Novem is a haunting journey crafted to immerse players fully in its eerie depths. Our custom-made original soundtrack, built entirely in Ableton, weaves atmospheric layers of sound that capture the essence of mysterious cave diving exploration. Each note and ambient texture is designed to evoke a sense of suspense and wonder, driving the mood forward and enriching the narrative. From subtle echoes to deep resonant drones, the audio landscape tells its own story—enhancing the feeling that every step into the vault uncovers new secrets waiting in the shadowy unknown. This meticulously crafted soundscape isn’t just background noise; it’s a core part of the gameplay experience that keeps players on edge, curious, and utterly engaged.

Further Development

WIP (Comments about how this section details future development)

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  • In the ever-evolving world of Vault of Novem, future artwork will amplify immersion like never before, diving players deeper into its enigmatic lore and sprawling environments. New zones will burst to life with distinct aesthetics—each environment telling its own story through carefully crafted backgrounds, vibrant color palettes, and unique architectural styles. Imagine traversing from the shadowy, rune-carved caverns beneath the city to sun-drenched floating isles dripping with mystical flora, each locale layered with dynamic weather effects and ambient animations that breathe life into every corner.

    Art styles will blend seamlessly, shifting from gritty dungeon crawling to ethereal fantasy, ensuring that no two areas feel the same but all belong cohesively to the Vault's expansive universe. The addition of interactive elements within backgrounds—not just static scenery—will make every glimpse into the distance a narrative experience, enhancing exploration and discovery.

    In this vision, artwork is never just decoration; it’s an active participant in world building, inviting players to feel the pulse of Novem’s history, culture, and mystery at every step. Through these evolving artistic frontiers, Vault of Novem becomes not just a game to play, but a world to live inside.

  • It all begins with an idea. Maybe you want to launch a business. Maybe you want to turn a hobby into something more.

  • Item description
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UnityLearn Junior Programmer